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Profile property |
Language |
Object |
Status |
Last Updated |
Updated by |
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10 results |
| comment |
English |
[R]. Identify the prevailing mood(s) of the video game according to the CSI; generally, the experience of playing or watching a gameplay video may be the most reliable source of this information. Select the most appropriate term(s) from the controlled vocabulary (http://metadataregistry.org/uri/gamermood) for this element. If no mood is applicable, record "N/A". Select up to three terms. |
Published |
29 November 2016 17:01 |
wainer |
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| description |
English |
The pervading atmosphere or tone of the video game which evokes or recalls a certain emotion or state of mind. |
Published |
25 April 2016 20:06 |
IrisLux |
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| domain |
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http://metadataregistry.org/uri/schema/VGMS/100003 |
Published |
28 November 2016 19:10 |
wainer |
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| label |
English |
mood |
Published |
25 April 2016 20:06 |
IrisLux |
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| lexicalAlias |
English |
http://metadataregistry.org/uri/schema/VGMS/mood.en |
Published |
28 November 2016 19:10 |
wainer |
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| name |
English |
mood |
Published |
25 April 2016 20:06 |
IrisLux |
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| note |
English |
Example: Katamari Damacy – cute, quirky, humorous, light-hearted. |
Published |
28 November 2016 19:10 |
wainer |
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| status |
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Published |
Published |
29 November 2016 17:01 |
wainer |
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| type |
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property |
Published |
25 April 2016 20:06 |
IrisLux |
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| uri |
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http://metadataregistry.org/uri/schema/VGMS/100038 |
Published |
25 April 2016 20:06 |
IrisLux |
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